Minecraft Block Names

Python code definitions from mcpipy/mcpi/block.py:

AIR = Block(0)

STONE = Block(1)

GRASS = Block(2)

DIRT = Block(3)

COBBLESTONE = Block(4)

WOOD_PLANKS = Block(5)

SAPLING = Block(6)

BEDROCK = Block(7)

WATER_FLOWING = Block(8)

WATER = WATER_FLOWING

WATER_STATIONARY = Block(9)

LAVA_FLOWING = Block(10)

LAVA = LAVA_FLOWING

LAVA_STATIONARY = Block(11)

SAND = Block(12)

GRAVEL = Block(13)

GOLD_ORE = Block(14)

IRON_ORE = Block(15)

COAL_ORE = Block(16)

WOOD = Block(17)

LEAVES = Block(18)

GLASS = Block(20)

LAPIS_LAZULI_ORE = Block(21)

LAPIS_LAZULI_BLOCK = Block(22)

SANDSTONE = Block(24)

SANDSTONE_SMOOTH = Block(SANDSTONE.id, 2)

SANDSTONE_CHISELED = Block(SANDSTONE.id, 1)

BED = Block(26)

BED_BLOCK = Block(26)

COBWEB = Block(30)

GRASS_TALL = Block(31)

WOOL = Block(35)

FLOWER_YELLOW = Block(37)

FLOWER_CYAN = Block(38)

MUSHROOM_BROWN = Block(39)

MUSHROOM_RED = Block(40)

GOLD_BLOCK = Block(41)

IRON_BLOCK = Block(42)

STONE_SLAB_DOUBLE = Block(43)

STONE_SLAB = Block(44)

BRICK_BLOCK = Block(45)

TNT = Block(46)

BOOKSHELF = Block(47)

MOSS_STONE = Block(48)

OBSIDIAN = Block(49)

TORCH = Block(50)

FIRE = Block(51)

STAIRS_WOOD = Block(53)

CHEST = Block(54)

DIAMOND_ORE = Block(56)

DIAMOND_BLOCK = Block(57)

CRAFTING_TABLE = Block(58)

FARMLAND = Block(60)

FURNACE_INACTIVE = Block(61)

FURNACE_ACTIVE = Block(62)

DOOR_WOOD = Block(64)

LADDER = Block(65)

STAIRS_COBBLESTONE = Block(67)

DOOR_IRON = Block(71)

REDSTONE_ORE = Block(73)

STONE_BUTTON = Block(77)

SNOW = Block(78)

ICE = Block(79)

SNOW_BLOCK = Block(80)

CACTUS = Block(81)

CLAY = Block(82)

SUGAR_CANE = Block(83)

FENCE = Block(85)

GLOWSTONE_BLOCK = Block(89)

BEDROCK_INVISIBLE = Block(95)

STAINED_GLASS = Block(95)

STONE_BRICK = Block(98)

GLASS_PANE = Block(102)

MELON = Block(103)

FENCE_GATE = Block(107)

WOOD_BUTTON = Block(143)

REDSTONE_BLOCK = Block(152)

QUARTZ_BLOCK = Block(155)

HARDENED_CLAY_STAINED = Block(159)

SEA_LANTERN = Block(169)

CARPET = Block(171)

COAL_BLOCK = Block(173)

GLOWING_OBSIDIAN = SEA_LANTERN

NETHER_REACTOR_CORE = SEA_LANTERN

REDSTONE_LAMP_INACTIVE = Block(123)

REDSTONE_LAMP_ACTIVE = Block(124)

SUNFLOWER = Block(175,0)

LILAC = Block(175,1)

DOUBLE_TALLGRASS = Block(175,2)

LARGE_FERN = Block(175,3)

ROSE_BUSH = Block(175,4)

PEONY = Block(175,5)

WOOL_WHITE = Block(WOOL.id, 0)

WOOL_ORANGE = Block(WOOL.id, 1)

WOOL_MAGENTA = Block(WOOL.id, 2)

WOOL_LIGHT_BLUE = Block(WOOL.id, 3)

WOOL_YELLOW = Block(WOOL.id, 4)

WOOL_LIME = Block(WOOL.id, 5)

WOOL_PINK = Block(WOOL.id, 6)

WOOL_GRAY = Block(WOOL.id, 7)

WOOL_LIGHT_GRAY = Block(WOOL.id, 8)

WOOL_CYAN = Block(WOOL.id, 9)

WOOL_PURPLE = Block(WOOL.id, 10)

WOOL_BLUE = Block(WOOL.id, 11)

WOOL_BROWN = Block(WOOL.id, 12)

WOOL_GREEN = Block(WOOL.id, 13)

WOOL_RED = Block(WOOL.id, 14)

WOOL_BLACK = Block(WOOL.id, 15)

CARPET_WHITE = Block(CARPET.id, 0)

CARPET_ORANGE = Block(CARPET.id, 1)

CARPET_MAGENTA = Block(CARPET.id, 2)

CARPET_LIGHT_BLUE = Block(CARPET.id, 3)

CARPET_YELLOW = Block(CARPET.id, 4)

CARPET_LIME = Block(CARPET.id, 5)

CARPET_PINK = Block(CARPET.id, 6)

CARPET_GRAY = Block(CARPET.id, 7)

CARPET_LIGHT_GRAY = Block(CARPET.id, 8)

CARPET_CYAN = Block(CARPET.id, 9)

CARPET_PURPLE = Block(CARPET.id, 10)

CARPET_BLUE = Block(CARPET.id, 11)

CARPET_BROWN = Block(CARPET.id, 12)

CARPET_GREEN = Block(CARPET.id, 13)

CARPET_RED = Block(CARPET.id, 14)

CARPET_BLACK = Block(CARPET.id, 15)

STAINED_GLASS_WHITE = Block(STAINED_GLASS.id, 0)

STAINED_GLASS_ORANGE = Block(STAINED_GLASS.id, 1)

STAINED_GLASS_MAGENTA = Block(STAINED_GLASS.id, 2)

STAINED_GLASS_LIGHT_BLUE = Block(STAINED_GLASS.id, 3)

STAINED_GLASS_YELLOW = Block(STAINED_GLASS.id, 4)

STAINED_GLASS_LIME = Block(STAINED_GLASS.id, 5)

STAINED_GLASS_PINK = Block(STAINED_GLASS.id, 6)

STAINED_GLASS_GRAY = Block(STAINED_GLASS.id, 7)

STAINED_GLASS_LIGHT_GRAY = Block(STAINED_GLASS.id, 8)

STAINED_GLASS_CYAN = Block(STAINED_GLASS.id, 9)

STAINED_GLASS_PURPLE = Block(STAINED_GLASS.id, 10)

STAINED_GLASS_BLUE = Block(STAINED_GLASS.id, 11)

STAINED_GLASS_BROWN = Block(STAINED_GLASS.id, 12)

STAINED_GLASS_GREEN = Block(STAINED_GLASS.id, 13)

STAINED_GLASS_RED = Block(STAINED_GLASS.id, 14)

STAINED_GLASS_BLACK = Block(STAINED_GLASS.id, 15)

HARDENED_CLAY_STAINED_WHITE = Block(HARDENED_CLAY_STAINED.id, 0)

HARDENED_CLAY_STAINED_ORANGE = Block(HARDENED_CLAY_STAINED.id, 1)

HARDENED_CLAY_STAINED_MAGENTA = Block(HARDENED_CLAY_STAINED.id, 2)

HARDENED_CLAY_STAINED_LIGHT_BLUE = Block(HARDENED_CLAY_STAINED.id, 3)

HARDENED_CLAY_STAINED_YELLOW = Block(HARDENED_CLAY_STAINED.id, 4)

HARDENED_CLAY_STAINED_LIME = Block(HARDENED_CLAY_STAINED.id, 5)

HARDENED_CLAY_STAINED_PINK = Block(HARDENED_CLAY_STAINED.id, 6)

HARDENED_CLAY_STAINED_GRAY = Block(HARDENED_CLAY_STAINED.id, 7)

HARDENED_CLAY_STAINED_LIGHT_GRAY = Block(HARDENED_CLAY_STAINED.id, 8)

HARDENED_CLAY_STAINED_CYAN = Block(HARDENED_CLAY_STAINED.id, 9)

HARDENED_CLAY_STAINED_PURPLE = Block(HARDENED_CLAY_STAINED.id, 10)

HARDENED_CLAY_STAINED_BLUE = Block(HARDENED_CLAY_STAINED.id, 11)

HARDENED_CLAY_STAINED_BROWN = Block(HARDENED_CLAY_STAINED.id, 12)

HARDENED_CLAY_STAINED_GREEN = Block(HARDENED_CLAY_STAINED.id, 13)

HARDENED_CLAY_STAINED_RED = Block(HARDENED_CLAY_STAINED.id, 14)

HARDENED_CLAY_STAINED_BLACK = Block(HARDENED_CLAY_STAINED.id, 15)

LEAVES_OAK_DECAYABLE = Block(LEAVES.id, 0)

LEAVES_SPRUCE_DECAYABLE = Block(LEAVES.id, 1)

LEAVES_BIRCH_DECAYABLE = Block(LEAVES.id, 2)

LEAVES_JUNGLE_DECAYABLE = Block(LEAVES.id, 3)

LEAVES_OAK_PERMANENT = Block(LEAVES.id, 4)

LEAVES_SPRUCE_PERMANENT = Block(LEAVES.id, 5)

LEAVES_BIRCH_PERMANENT = Block(LEAVES.id, 6)

LEAVES_JUNGLE_PERMANENT = Block(LEAVES.id, 7)

LEAVES_ACACIA_DECAYABLE = LEAVES_OAK_DECAYABLE

LEAVES_DARK_OAK_DECAYABLE = LEAVES_JUNGLE_DECAYABLE

LEAVES_ACACIA_PERMANENT = LEAVES_OAK_PERMANENT

LEAVES_DARK_OAK_PERMANENT = LEAVES_JUNGLE_PERMANENT

# the following may or may not be found in PI and other older versions

BONE_BLOCK = Block(216)

DIRT_COARSE = Block(DIRT.id, 1)

DIRT_PODZOL = Block(DIRT.id, 2)

EMERALD_BLOCK = Block(133)

EMERALD_ORE = Block(129)

END_BRICKS = Block(206)

END_STONE = Block(121)

HARDENED_CLAY = Block(172)

ICE_PACKED = Block(174)

NETHERRACK = Block(87)

NETHER_WART_BLOCK = Block(214)

NOTEBLOCK = Block(25)

WOOD_PLANKS_OAK = Block(WOOD_PLANKS.id, 0)

WOOD_PLANKS_SPRUCE = Block(WOOD_PLANKS.id, 1)

WOOD_PLANKS_BIRCH = Block(WOOD_PLANKS.id, 2)

WOOD_PLANKS_JUNGLE = Block(WOOD_PLANKS.id, 3)

WOOD_PLANKS_ACACIA = Block(WOOD_PLANKS.id, 4)

WOOD_PLANKS_DARK_OAK = Block(WOOD_PLANKS.id, 5)

PRISMARINE = Block(168)

PRISMARINE_BRICKS = Block(PRISMARINE.id, 1)

PRISMARINE_DARK = Block(PRISMARINE.id, 2)

PURPUR_BLOCK = Block(201)

PURPUR_PILLAR = Block(202)

RED_NETHER_BRICK = Block(215)

RED_SANDSTONE = Block(179)

RED_SANDSTONE_CHISELED = Block(RED_SANDSTONE.id, 1)

RED_SANDSTONE_SMOOTH = Block(RED_SANDSTONE.id, 2)

SLIME_BLOCK = Block(165)

SOUL_SAND = Block(88)

SPONGE = Block(19)

SPONGE_WET = Block(SPONGE.id, 1)

STONE_GRANITE = Block(STONE.id, 1)

STONE_GRANITE_SMOOTH = Block(STONE.id, 2)

STONE_DIORITE = Block(STONE.id, 3)

STONE_DIORITE_SMOOTH = Block(STONE.id, 4)

STONE_ANDESITE = Block(STONE.id, 5)

STONE_ANDESITE_SMOOTH = Block(STONE.id, 6)

ANVIL = Block(145)

BEACON = Block(138)

BED_OBJECT = Block(355)

BEETROOT = Block(434)

BREWING_STAND = Block(117)

CAKE = Block(92)

CARROTS = Block(141)

CAULDRON = Block(380)

COMMAND_BLOCK = Block(137)

CHORUS_FLOWER = Block(200)

CHORUS_PLANT = Block(199)

COCOA_PLANT = Block(127)

COMPARATOR_OFF = Block(149)

COMPARATOR_ON = Block(150)

DAYLIGHT_SENSOR = Block(151)

DEADBUSH = Block(32)

DISPENSER = Block(23)

DOOR_ACACIA = Block(430)

DOOR_BIRCH = Block(428)

DOOR_DARK_OAK = Block(431)

DOOR_JUNGLE = Block(429)

DOOR_SPRUCE = Block(427)

DRAGON_EGG = Block(122)

DROPPER = Block(158)

ENCHANTING_TABLE = Block(116)

END_PORTAL_FRAME = Block(120)

END_ROD = Block(198)

FERN = Block(GRASS_TALL.id, 2)

FLOWER_ALLIUM = Block(FLOWER_CYAN.id, 2)

FLOWER_BLUE_ORCHID = Block(FLOWER_CYAN.id, 1)

DANDELION = Block(37)

FLOWER_AZURE_BLUET = Block(FLOWER_CYAN.id, 3)

FLOWER_OXEYE_DAISY = Block(FLOWER_CYAN.id, 8)

FLOWER_TULIP_RED = Block(FLOWER_CYAN.id, 4)

FLOWER_TULIP_ORANGE = Block(FLOWER_CYAN.id, 5)

FLOWER_TULIP_WHITE = Block(FLOWER_CYAN.id, 6)

FLOWER_TULIP_PINK = Block(FLOWER_CYAN.id, 7)

FROSTED_ICE = Block(212)

FLOWER_POT = Block(140)

GRASS_PATH = Block(208)

HAY_BLOCK = Block(170)

HOPPER = Block(154)

IRON_BARS = Block(101)

IRON_TRAPDOOR = Block(167)

ITEM_FRAME = Block(389)

JUKEBOX = Block(84)

LEVER = Block(69)

ACACIA_WOOD = Block(162,0)

DARK_OAK_WOOD = Block(162,1)

BIRCH_WOOD = Block(WOOD.id, 2)

SPRUCE_WOOD = Block(WOOD.id, 1)

JUNGLE_WOOD = Block(WOOD.id, 3)

MAGMA = Block(378)

MELON_BLOCK = Block(103)

MOB_SPAWNER = Block(52)

MUSHROOM_BLOCK_BROWN = Block(99)

MUSHROOM_BLOCK_RED = Block(100)

MYCELIUM = Block(110)

NETHER_BRICK = Block(112)

NETHER_WART = Block(115)

PISTON = Block(33)

PISTON_HEAD = Block(34)

PORTAL = Block(90)

POTATOES = Block(142)

PUMPKIN_ACTIVE = Block(91)

PUMPKIN_INACTIVE = Block(86)

QUARTZ_BLOCK_CHISELED = Block(155,1)

NETHER_QUARTZ_ORE = Block(153)

RAIL_ACTIVATOR = Block(157)

RAIL_DETECTOR = Block(28)

RAIL_GOLDEN = Block(27)

RAIL_NORMAL = Block(66)

RED_SAND = Block(SAND.id, 1)

REDSTONE_TORCH_INACTIVE = Block(75)

REDSTONE_TORCH_ACTIVE = Block(76)

REDSTONE_REPEATER_INACTIVE = Block(93)

REDSTONE_REPEATER_ACTIVE = Block(94)

SAPLING_SPRUCE = Block(SAPLING.id, 1)

SAPLING_BIRCH = Block(SAPLING.id, 2)

SAPLING_JUNGLE = Block(SAPLING.id, 3)

SAPLING_ACACIA = Block(SAPLING.id, 4)

SAPLING_DARK_OAK = Block(SAPLING.id, 5)

STONE_BRICK_CHISELED = Block(STONE_BRICK.id, 3)

STONE_BRICK_CRACKED = Block(STONE_BRICK.id, 2)

STONE_BRICK_MOSSY = Block(STONE_BRICK.id, 1)

TRAPDOOR = Block(96)

TRIPWIRE = Block(132)

TRIPWIRE_HOOK = Block(131)

VINE = Block(106)

WATERLILY = Block(111)

WHEAT = Block(59)

STAIRS_SPRUCE = Block(134)

STAIRS_BIRCH = Block(135)

STAIRS_JUNGLE = Block(136)

# for 1.12

GLAZED_TERRACOTTA_WHITE = Block(235)

GLAZED_TERRACOTTA_ORANGE = Block(236)

GLAZED_TERRACOTTA_MAGENTA = Block(237)

GLAZED_TERRACOTTA_LIGHT_BLUE = Block(238)

GLAZED_TERRACOTTA_YELLOW = Block(239)

GLAZED_TERRACOTTA_LIME = Block(240)

GLAZED_TERRACOTTA_PINK = Block(241)

GLAZED_TERRACOTTA_GRAY = Block(242)

GLAZED_TERRACOTTA_LIGHT_GRAY = Block(243)

GLAZED_TERRACOTTA_CYAN = Block(244)

GLAZED_TERRACOTTA_PURPLE = Block(245)

GLAZED_TERRACOTTA_BLUE = Block(246)

GLAZED_TERRACOTTA_BROWN = Block(247)

GLAZED_TERRACOTTA_GREEN = Block(248)

GLAZED_TERRACOTTA_RED = Block(249)

GLAZED_TERRACOTTA_BLACK = Block(250)

CONCRETE_BLOCK = Block(251)

CONCRETE_BLOCK_WHITE = Block(CONCRETE_BLOCK.id, 0)

CONCRETE_BLOCK_ORANGE = Block(CONCRETE_BLOCK.id, 1)

CONCRETE_BLOCK_MAGENTA = Block(CONCRETE_BLOCK.id, 2)

CONCRETE_BLOCK_LIGHT_BLUE = Block(CONCRETE_BLOCK.id, 3)

CONCRETE_BLOCK_YELLOW = Block(CONCRETE_BLOCK.id, 4)

CONCRETE_BLOCK_LIME = Block(CONCRETE_BLOCK.id, 5)

CONCRETE_BLOCK_PINK = Block(CONCRETE_BLOCK.id, 6)

CONCRETE_BLOCK_GRAY = Block(CONCRETE_BLOCK.id, 7)

CONCRETE_BLOCK_LIGHT_GRAY = Block(CONCRETE_BLOCK.id, 8)

CONCRETE_BLOCK_CYAN = Block(CONCRETE_BLOCK.id, 9)

CONCRETE_BLOCK_PURPLE = Block(CONCRETE_BLOCK.id, 10)

CONCRETE_BLOCK_BLUE = Block(CONCRETE_BLOCK.id, 11)

CONCRETE_BLOCK_BROWN = Block(CONCRETE_BLOCK.id, 12)

CONCRETE_BLOCK_GREEN = Block(CONCRETE_BLOCK.id, 13)

CONCRETE_BLOCK_RED = Block(CONCRETE_BLOCK.id, 14)

CONCRETE_BLOCK_BLACK = Block(CONCRETE_BLOCK.id, 15)

CONCRETE_POWDER = Block(252)

CONCRETE_POWDER_WHITE = Block(CONCRETE_POWDER.id, 0)

CONCRETE_POWDER_ORANGE = Block(CONCRETE_POWDER.id, 1)

CONCRETE_POWDER_MAGENTA = Block(CONCRETE_POWDER.id, 2)

CONCRETE_POWDER_LIGHT_BLUE = Block(CONCRETE_POWDER.id, 3)

CONCRETE_POWDER_YELLOW = Block(CONCRETE_POWDER.id, 4)

CONCRETE_POWDER_LIME = Block(CONCRETE_POWDER.id, 5)

CONCRETE_POWDER_PINK = Block(CONCRETE_POWDER.id, 6)

CONCRETE_POWDER_GRAY = Block(CONCRETE_POWDER.id, 7)

CONCRETE_POWDER_LIGHT_GRAY = Block(CONCRETE_POWDER.id, 8)

CONCRETE_POWDER_CYAN = Block(CONCRETE_POWDER.id, 9)

CONCRETE_POWDER_PURPLE = Block(CONCRETE_POWDER.id, 10)

CONCRETE_POWDER_BLUE = Block(CONCRETE_POWDER.id, 11)

CONCRETE_POWDER_BROWN = Block(CONCRETE_POWDER.id, 12)

CONCRETE_POWDER_GREEN = Block(CONCRETE_POWDER.id, 13)

CONCRETE_POWDER_RED = Block(CONCRETE_POWDER.id, 14)

CONCRETE_POWDER_BLACK = Block(CONCRETE_POWDER.id, 15)